Jan 16, 2009, 12:12 AM // 00:12
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#1
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Hi - This is a good dervish build, stop asking if yours is.
Yes, I know Celestial Beaver wrote a Dervish guide, and while it is indeed quite a good guide, I don't think many newer players are paying it much heed, mainly due to the fact that it's a guide and most 12-year olds think they are too good for guides.
So here's the build. You don't need self-heals or nancy-boy defense measures. You're a frontline melee, kill shit.
[avatar of melandru][asuran scan][aura of holy might][Eternal Aura][attacker's insight][draw conditions][wearying strike][mystic sweep]
Don't take a rez, use a midliner for that. Draw conditions because the avatar's effects should be abused. Go blow stuff up. Feel free to criticize.
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Jan 16, 2009, 12:33 AM // 00:33
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#2
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Ascalonian Squire
Join Date: Sep 2008
Guild: The Divine Eclipse
Profession: D/Mo
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>_>
should post the code for that build
i wanna abuse it once i get the second skill xD
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Jan 16, 2009, 01:49 AM // 01:49
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#3
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Ehm... no... just no....
You are not going to have the energy to use Asuran Scan and Draw Conditions...
And you're a Dervish; leave the conditioning to Paragons and Monks.
[Aura of Holy Might][Heart of Fury][Eremite's Attack][Mystic Sweep][Protector's Strike]["Save Yourselves!"][Eternal Aura][Avatar of Lyssa]
[Zealous Vow][Asuran Scan][Radiant Scythe][Mystic Sweep][Eremite's Attack][Whirling Charge][Dwarven Stability][Aura of Holy Might]
and to the above poster... AoHM makes you deal holy damage... so no conjure flame or orders...
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Jan 16, 2009, 01:58 AM // 01:58
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#4
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Frost Gate Guardian
Join Date: Jul 2008
Location: You will never know!!!!
Guild: Guardians of Hades [GoH]
Profession: W/E
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ive always needed a good build for my dervish, and u guys got good ones. But anyone got 1 with avatar of balth?
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Jan 16, 2009, 02:22 AM // 02:22
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#5
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Ascalonian Squire
Join Date: Jan 2009
Location: Indiana State University (NOT IU)
Guild: Eviscerated Lamb Chops To [Go]
Profession: Me/E
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Quote:
Originally Posted by Snow Bunny
Yes, I know Celestial Beaver wrote a Dervish guide, and while it is indeed quite a good guide, I don't think many newer players are paying it much heed, mainly due to the fact that it's a guide and most 12-year olds think they are too good for guides.
So here's the build. You don't need self-heals or nancy-boy defense measures. You're a frontline melee, kill shit.
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I do agree with you that most 12 year olds are stubborn and think they can do things by themselves but thats an age thing. I agree that the dervish should be a frontline fighter and not a nancy boy. I also read Celestial Beaver dervish guide and I did like them but none of them felt like the way I like to play my dervish. You must also remember that those are only some of the ways you can play as a Dervish and you must notice that some of those tested skill lists were not created by Celestial Beaver but other players. Those other players could just be a bunch of stubborn arrogant 12 year olds who want to think their list is better than anyone elses.
Last edited by Crim The Elder; Jan 16, 2009 at 02:33 AM // 02:33..
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Jan 16, 2009, 02:34 AM // 02:34
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#6
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Wilds Pathfinder
Join Date: Mar 2007
Location: California
Guild: [Vr]
Profession: E/Me
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Quote:
Originally Posted by DarkNecrid
Alternatively if you want bigger numbers at the expense of your backline having to do something occasionally (remove Conditions...), you can try this:
[Vow of Strength][Asuran Scan][Aura of Holy Might]["I Am The Strongest!'][Mystic Sweep][Eremite's Attack][Conjure Flame][Heart of Fury]
Combine with [Strength of Honor][Judge's Insight][Order of Pain] and [Great Dwarf Weapon].
+148% buff damage, plus +74 damage, plus 20% armor penetration and a 40% chance to knockdown. This makes your Scythe deal 87-135 AoE damage without a crit. A crit with this weapon on a 60AL target will do 335.8 damage, with an average damage of 221.7. Multiple this by 3 and I herd big numbers were gud.
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lol @ not understanding how skills work. Simplest problems you're having is that conjure flame req's fire damage, and order of pain req's physical. that alone is fail, but then having Aura of Holy Might in there to remove both? hilarious. Also I herd e-managment and not dying wuz gud.
Edit : And at OP : why are you using scythe skills when you'd need 55 energy to fully enchant and use a single asuran scan/mystic sweep... at that much energy, you'd need a staff.
Last edited by Daisuko; Jan 16, 2009 at 02:53 AM // 02:53..
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Jan 16, 2009, 02:41 AM // 02:41
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#7
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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I am lol'ing at this thread. "This is a good build" "No, this is" "You're both wrong, this is a good build!" "No, no, no you're doing it wrong, this is a good build."
xD
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Jan 16, 2009, 02:45 AM // 02:45
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#8
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Ascalonian Squire
Join Date: Jan 2009
Location: Indiana State University (NOT IU)
Guild: Eviscerated Lamb Chops To [Go]
Profession: Me/E
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Quote:
Originally Posted by Konig Des Todes
I am lol'ing at this thread. "This is a good build" "No, this is" "You're both wrong, this is a good build!" "No, no, no you're doing it wrong, this is a good build."
xD
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SO in a way this threads purpose of shutting up people has backfired.
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Jan 16, 2009, 02:54 AM // 02:54
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#9
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Wilds Pathfinder
Join Date: Mar 2007
Location: California
Guild: [Vr]
Profession: E/Me
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Quote:
Originally Posted by Konig Des Todes
I am lol'ing at this thread. "This is a good build" "No, this is" "You're both wrong, this is a good build!" "No, no, no you're doing it wrong, this is a good build."
xD
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Actually, I sorta said all their builds were baed. :P
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Jan 16, 2009, 03:07 AM // 03:07
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#10
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Krytan Explorer
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Quote:
Originally Posted by Snow Bunny
Yes, I know Celestial Beaver wrote a Dervish guide, and while it is indeed quite a good guide, I don't think many newer players are paying it much heed, mainly due to the fact that it's a guide and most 12-year olds think they are too good for guides.
So here's the build. You don't need self-heals or nancy-boy defense measures. You're a frontline melee, kill shit.
[avatar of melandru][asuran scan][aura of holy might][Eternal Aura][attacker's insight][draw conditions][wearying strike][mystic sweep]
Don't take a rez, use a midliner for that. Draw conditions because the avatar's effects should be abused. Go blow stuff up. Feel free to criticize.
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That's the best build posted so far in the thread. I would take [Lyssa's Assault] over [Attacker's insight]. No point in specing into wind prayers so you save 5 energy, so you might as well get a free +damage attack and +1 energy.
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Jan 16, 2009, 04:05 AM // 04:05
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#11
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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Jan 16, 2009, 04:06 AM // 04:06
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#12
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Quote:
Originally Posted by Codin The Great
ive always needed a good build for my dervish, and u guys got good ones. But anyone got 1 with avatar of balth?
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Balth is horrible, no such build exists.
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Jan 16, 2009, 08:35 AM // 08:35
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#13
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Academy Page
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Quote:
Originally Posted by Codin The Great
ive always needed a good build for my dervish, and u guys got good ones. But anyone got 1 with avatar of balth?
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The reason why Balth isn't very good is because all its effects can be obtained through other means. Aura of Holy Might changes your damage to holy damage and there are numerous skills that increase armor. That having been said, it's not like Balth is terrible; the other avatars are just better.
Now, for my build contribution:
[Mystic Sweep][Eremite's Attack][Victorious Sweep][Mystic Vigor][Drunken Master][Aura of Holy Might][Avatar of Grenth][Eternal Aura]
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Jan 16, 2009, 09:03 AM // 09:03
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#14
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Crim The Elder
I also read Celestial Beaver dervish guide and I did like them but none of them felt like the way I like to play my dervish. You must also remember that those are only some of the ways you can play as a Dervish and you must notice that some of those tested skill lists were not created by Celestial Beaver but other players.
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This is quite true. Many people have their own idea on how they want to play a class. The specimen builds in the guide are simply there to act as a starting point for those with absolutely no idea what they're doing. I like to think it might catch a few people who, instead of posting "I need a good build", read the guide, choose a specimen build, and adapt it for themselves, of course there is no real way of knowing this...one can only hope.
Quote:
Originally Posted by Jonas The Keen
No point in specing into wind prayers so you save 5 energy
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Attacker's Insight is often used to power expensive skills such as [[Chilling Victory], not just cheap 5-energy attacks, and while that in itself may not seem like much of an improvement, please remember AI can be cast well before battle, and you can have your energy back up to maximum allowing you to properly unleash the fury with less concern of running low on energy. AI is also useful in Avatar of Melandru builds because of the massive Avatar cost to begin with. I would also note that AI only needs to be used at 6 Wind Prayers to hit the 2-attack clause.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Jan 16, 2009, 10:01 AM // 10:01
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#15
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Desert Nomad
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No. You only need 3+1 wind prayers for [[Attacker's insight @4]. That will reduce the cost of the next 2 attacks. If they cost 10 energy, they will cost 1. If they cost 5 they will cost 0.
Also, [[Attacker's Insight @4] is an enchantment. When it ends, at 12 mysticism will return 4 energy. More, it will combo with eternal aura for double duty.
[[Attacker's insight @4] + a zealous scythe is all the energy management you will ever need. Always keep a staff with your Melandru's in case dead happen as you will only have 25 energy.
Last edited by Improvavel; Jan 16, 2009 at 10:04 AM // 10:04..
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Jan 16, 2009, 01:30 PM // 13:30
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#16
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Krytan Explorer
Join Date: Dec 2006
Location: Chantry of Secrets
Guild: [Angl]
Profession: D/
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Quote:
Originally Posted by Snow Bunny
Yes, I know Celestial Beaver wrote a Dervish guide, and while it is indeed quite a good guide, I don't think many newer players are paying it much heed, mainly due to the fact that it's a guide and most 12-year olds think they are too good for guides.
So here's the build. You don't need self-heals or nancy-boy defense measures. You're a frontline melee, kill shit.
[avatar of melandru][asuran scan][aura of holy might][Eternal Aura][attacker's insight][draw conditions][wearying strike][mystic sweep]
Don't take a rez, use a midliner for that. Draw conditions because the avatar's effects should be abused. Go blow stuff up. Feel free to criticize.
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Not much to criticize it's a solid build. My only concern would be whether or not you have the energy to be using [asuran scan] and [draw conditions] all that often.
Here are my three favorite builds that I've used and found effective.
[Avatar of Melandru][attacker's insight][wearying strike][aura of holy might][eternal aura][heart of fury][optional][optional]
[avatar of Lyssa][mystic sweep][eremite's attack][aura of holy might][eternal aura][heart of fury][optional][optional]
[asuran scan][attacker's insight][wounding strike][mystic sweep][aura of holy might][drunken master][optional][optional]
I find these three to be very solid and still have two open slots for whatever you may need for a particular area. Most versatile secondary is probably /w for [wild blow][flail][protector's strike]and [save yourselves!]
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Jan 16, 2009, 05:24 PM // 17:24
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#17
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Furnace Stoker
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Yeah sorry about that build, I was tired as hell when I posted that and was so wrong hahahahaha. However even if you remove the Conjure & OOP from it, it still does a lot of damage. Although I really really would go with Snow's build in the OP since it is way more versatile.
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Jan 16, 2009, 05:45 PM // 17:45
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#18
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Why do you all keep suggesting [Protector's strike]?
You do realize that it's linked to strength, giving it +10 damage if you hit them while moving. That's really pretty bad for a PvE dervish.
Also, stop putting [Avatar of balthazar] in your builds - it's bad. It's just IMS and armor. [wearying strike] spam is much better than [pious assault], and AoM+Wearying is a much stronger overall frontliner than say, a dervish with [wounding strike].
As for my build, swap out [draw conditions] for [heart of fury] and my build beats yours.
[attacker's insight] is quite good - it's a perfect energy engine in the build.
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Jan 16, 2009, 09:56 PM // 21:56
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#19
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Jungle Guide
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Quote:
Originally Posted by Snow Bunny
AoM+Wearying is a much stronger overall frontliner than say, a dervish with [wounding strike].
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lol wut
123456789
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Jan 16, 2009, 10:02 PM // 22:02
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#20
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Desert Nomad
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Quote:
Originally Posted by -Lotus-
lol wut
123456789
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AoM dervishes don't melt as fast as WS ones.
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